Stick War 2 Dev Blog
Day 9 -
We have lots going on here is a summary:
The main run animation is done and in the game, so we can now play with out just boxes which really shows us how the game is going to look.  Until we get some more animations in the game they turn back into boxes every so often. 
We already have a ton of new features from the first game, such as:
Weather effects such as lighting which lights up the units.Rain that is directional and random with nice spatters from the raindrops.Shadows from the units based on where the sun is in the sky.(and not just circles blurred but full shadows that move with the units)Backgrounds that will make you drool.and much much more. stay tuned.

Day 9 -

We have lots going on here is a summary:

The main run animation is done and in the game, so we can now play with out just boxes which really shows us how the game is going to look.  Until we get some more animations in the game they turn back into boxes every so often. 

We already have a ton of new features from the first game, such as:

Weather effects such as lighting which lights up the units.
Rain that is directional and random with nice spatters from the raindrops.
Shadows from the units based on where the sun is in the sky.(and not just circles blurred but full shadows that move with the units)
Backgrounds that will make you drool.
and much much more. stay tuned.